The other benefit is that your 3D object is solid and isn’t just a shell like a polygonal mesh. Since the mesh in 3D Coat uses voxels, you do not need to subdivide polygons which can give you better performance on some PC setups. Similar to how polygonal meshes are flat planes that can make smooth curves by having a high number of polygons and using smoothing groups. While voxels are based on cubes, the high resolution of the grids means smooth curves are still possible. Low resolution voxels are a common art style in video games, for example Minecraft or Roblox. The word voxel come from combining the term pixel with volume. It produces a virtual grid in 3D space and the mesh then occupies sections of this grid to form its shape. The big difference that separates 3D Coat from other sculpting programs is that instead of using polygonal meshes it uses voxels.Voxels are like a 3D equivalent of pixels. Though it is similar to these programs, it also has a lot of unique features, like it’s UV unwrapping tools. 3D Coat is a sculpting and texturing package often likened to ZBrush or Mudbox.
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